The game was revealed by Frozenbyte 2 March 2015. Alongside the announcement, a new trailer was released. A nine minutes gameplay trailer for the game was released April 9, 2015, highlighting the ways the three playable characters interact with the world in three dimensions. The game entered early access April 21, 2015, to allow the company to receive feedback from players regarding the new feature gameplay elements. Early access the game only made two cards, with the developers say that the full version would be “significantly”. As promised, the game remained in the early access phase for a “few months” and was released on August 20, 2015 “initially” for Microsoft Windows. Ari Pulkkinen, the composer of the original Trine and Trine 2, returned to compose music for Trine 3. The budget for the game was $ 5.4 million, triple that of Trine 2.
The developer of the game called the introduction of 3D graphics something “difficult and takes time,” as the skills and abilities of the three playable characters had to undergo revision and recast without damaging the characteristics of the characters. The game took $ 5.4 million to make. Trine 3: Power Artifacts was released on August 20, 2015 for Microsoft Windows. In December 2015, a PlayStation 4 version of the game was announced.