“We thought that was sort of a good stopping point for us,” Shekar said. “We knew we wanted to keep doing urban open-world games. We wanted to keep a lot of the humor and the tone that we’re known for now, but we wanted to explore something different.”
That something different turned out to be a team of super-powered agents battling a terrorist organization, rather than an all-powerful superhero leading a team of criminal misfits.
“It just clicked with us, and it was something a lot of us had grown up with, with G.I. Joe and stuff like that.”
The villainous L.E.G.I.O.N. is threatening the world with dark matter, and our only hope lies in the hands of a gang of agents so in love with chaos that they’re named for it: the Agents of Mayhem.