It would be very easy for the average person to take one look at Stranglehold and write it off as a Max Payne rip-off. That’s because, in a sort of roundabout way, it is. Midway and John Woo’s video game sequel to the director’s classic Hong Kong action flick Hard Boiled borrows very liberally from the mechanics of Remedy’s slow-motion, heavy-action franchise, which is a little ironic and mind-bending because Max Payne was itself a tribute to John Woo’s brand of cinematic action. Regardless, if you’re going to make a game based on a badass cop dodging, diving, and shooting all over the place in slow-motion, there are certainly worse places to look for inspiration.

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