One of the most enduring franchises in the history of PC gaming, Links began its storied career in the pre-Windows DOS days of the late 1980s as Links: The Challenge of Golf. It has since been the virtual duffer’s de facto standard, due mostly to its precise physics and polished, error-free presentation. Where other golf games have pushed the boundaries with innovations such as mouse-controlled swings, speed play, and lively camera perspectives–sometimes with unsatisfactory results–Links has taken fewer chances and stayed the course, even more so since original designer Access Software was purchased and brought into the Microsoft fold. Two years in development, Links 2003 offers several welcome perks such as real-time swings, substantially cleaner scenery, and an all-new career mode. Yet in many ways it seems like the Links of old. Although the extensive Links camp will quite probably consider it to be the new standard, others may find it somewhat cumbersome and more than a bit bland.

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